Tuesday, November 27, 2018

Mobile Color Grading

This is the mobile compatible filmic color grading image effect

+ Trigger based switch based on profiles

Filmic color grading (ACES) has been used in all next gen games (also in Gameloft games) :

With a very good performance on even low end devices :

- Contrast
- Exposure
- Color Balance
- Vignette
- Saturation
- ACES Tonemapper
- Gamma








HD RP vs Built-In Pipeline Performance comparison


I want to share my performance comparison between HD RP and legacy :

Both are same in performance (color grading is a bit better in DH RP) 


HD RP vs Built-In Pipeline Performance comparison


HD : Default
Built In : High shadows 300 meter 
GIf Comparison Quality:

No Shadows:


HD RP vs Built-In Pipeline Performance comparison


1080P - Baked Lighting - No SSR - No AO
https://drive.google.com/file/d/1v2DIQcaeGnwfsjEJRXO6RRZGsRKEFI1R/view?usp=sharing
Workflow:
1. Run the game in Editor and take screenshot from Built-In pipeline
2. Create a new HD pipeline asset and assign it into the graphics settings
3. Convert materials from Edit->HD render pipeline
4. Disable shadows (it's not important in baked mode)
5. Run the game in editor and take screenshots 
Built - In:
HD:


Archviz Lighting Kit + Mobile Version

   Features:
- Custom IBL solution
- Video tutorials
- Fully Realtime , Baked mode and Realtime GI setups
- Next-gen Paris sample scene similar to UE Paris demo
- Different post effects setup











Lighting Box 2.7 is ready now












Create realistic lighting with just few clicks

Buy from asset store

All in one lighting window with zero experience require

Features:
- Easy to use for artists
- Solves lighting issues automatically
- Apply lighting settings automatically to Camera and lights
- Integrated with True Volumetric Lights 
- One if the best image effects setup for Post Processing Stack
- Different video tutorials
- Compatible with all scene lightings(Desert,jungle,night tested)
- Volumetric Fog
- Fixed lots of bugs
- Added more features and videos
- Destruction sample 
- In-Game settings menu similar to AAA games 

Lighting Box 2:

- Post processing stack 2 support + in game settings menu
- Redesigned workflow
- better SSR and DOF effect's settings
- New color grading options
- Compatible for both indoor and outdoor scenes
- New design
- Faster workflow
- Cleaner workflow
- More voice tutorials
- A lot of sample projects and files
- More optimized
- In-Game settings menu
Free models for v 1 x+:

Rocks, 3d grass, speedtree standard assets tree models, sample house