Mobile Color Grading
This is the mobile compatible filmic color grading image effect
+ Trigger based switch based on profiles
Filmic color grading (ACES) has been used in all next gen games (also in Gameloft games) :
With a very good performance on even low end devices :
- Contrast
- Exposure
- Color Balance
- Vignette
- Saturation
- ACES Tonemapper
- Gamma
Unity Game Templates
Tuesday, November 27, 2018
HD RP vs Built-In Pipeline Performance comparison
https://drive.google.com/file/d/1v2DIQcaeGnwfsjEJRXO6RRZGsRKEFI1R/view?usp=sharing
Workflow:
1. Run the game in Editor and take screenshot from Built-In pipeline
2. Create a new HD pipeline asset and assign it into the graphics settings
3. Convert materials from Edit->HD render pipeline
4. Disable shadows (it's not important in baked mode)
5. Run the game in editor and take screenshots
Built - In:
HD:
Archviz Lighting Kit + Mobile Version
Features:
- Custom IBL solution
- Video tutorials
- Fully Realtime , Baked mode and Realtime GI setups
- Next-gen Paris sample scene similar to UE Paris demo
- Different post effects setup
Features:
- Custom IBL solution
- Video tutorials
- Fully Realtime , Baked mode and Realtime GI setups
- Next-gen Paris sample scene similar to UE Paris demo
- Different post effects setup
Lighting Box 2.7 is ready now
Create realistic lighting with just few clicks
Buy from asset store
All in one lighting window with zero experience require
Features:
- Easy to use for artists
- Solves lighting issues automatically
- Apply lighting settings automatically to Camera and lights
- Integrated with True Volumetric Lights
- One if the best image effects setup for Post Processing Stack
- Different video tutorials
- Compatible with all scene lightings(Desert,jungle,night tested)
- Volumetric Fog
- Fixed lots of bugs
- Added more features and videos
- Destruction sample
- In-Game settings menu similar to AAA games
Lighting Box 2:
- Post processing stack 2 support + in game settings menu
- Redesigned workflow
- better SSR and DOF effect's settings
- New color grading options
- Compatible for both indoor and outdoor scenes
- New design
- Faster workflow
- Cleaner workflow
- More voice tutorials
- A lot of sample projects and files
- More optimized
- In-Game settings menu
Free models for v 1 x+:
Buy from asset store
All in one lighting window with zero experience require
Features:
- Easy to use for artists
- Solves lighting issues automatically
- Apply lighting settings automatically to Camera and lights
- Integrated with True Volumetric Lights
- One if the best image effects setup for Post Processing Stack
- Different video tutorials
- Compatible with all scene lightings(Desert,jungle,night tested)
- Volumetric Fog
- Fixed lots of bugs
- Added more features and videos
- Destruction sample
- In-Game settings menu similar to AAA games
Lighting Box 2:
- Post processing stack 2 support + in game settings menu
- Redesigned workflow
- better SSR and DOF effect's settings
- New color grading options
- Compatible for both indoor and outdoor scenes
- New design
- Faster workflow
- Cleaner workflow
- More voice tutorials
- A lot of sample projects and files
- More optimized
- In-Game settings menu
Free models for v 1 x+:
Rocks, 3d grass, speedtree standard assets tree models, sample house
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